Like Fushigi Yûgi for eight-year-olds, this simplified shôjo fantasy adventure combines an environmental theme and Japanese mythology. When the sun goddess Amaterasu is imprisoned, fifth-grader Yuuki must travel to the dreamworld of Takamagahara (the land of the gods in Shinto religion) to save the world from darkness. Her male classmates also have counterparts in the dreamworld, and they form her entourage, assisting her when her ability to talk to animals and plants is not enough. As it turns out, Takamagahara is much like the real world, in that it is plagued by pollution (caused by the bad guys); all the “monsters” are actually friendly giant animals angered by human maltreatment, and the characters even discuss auto pollution and alternative energy sources. The plot ties together neatly by Tachikawa’s standards, and the series has nice moments of silly, self-referential comedy, but it’s too juvenile to hold the attention of any but the youngest readers.
Kai Kudou is part of an elite organization of psychics called Ashurum, whose members are dispatched to the city of Gald to suppress a guerilla movement. After one of his own teammates turns on him, Kai finds shelter with a pair of mysterious strangers and begins to question his loyalty to Ashurum.